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S

scale - Variable in class edu.byu.cs.superasteroids.model.ObjInSpace
 
SELECT_GROWING - Variable in class edu.byu.cs.superasteroids.database.Asteroids_DAO
 
SELECT_OCTEROID - Variable in class edu.byu.cs.superasteroids.database.Asteroids_DAO
 
SELECT_REGULAR - Variable in class edu.byu.cs.superasteroids.database.Asteroids_DAO
 
setAsteroids(Asteroid[]) - Method in class edu.byu.cs.superasteroids.model.Level
 
setAttachPoint_X(int) - Method in class edu.byu.cs.superasteroids.model.Attachment
 
setAttachPoint_Y(int) - Method in class edu.byu.cs.superasteroids.model.Attachment
 
setAttackImage(String) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setAttackImageHeight(int) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setAttackImageWidth(int) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setAttackSound(String) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setBaseSpeed(int) - Method in class edu.byu.cs.superasteroids.model.Engine
 
setBaseTurnRate(int) - Method in class edu.byu.cs.superasteroids.model.Engine
 
setCannonAttach_X(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setCannonAttach_Y(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setCannonBoost(int) - Method in class edu.byu.cs.superasteroids.model.PowerCores
 
setCannons(Cannon[]) - Method in class edu.byu.cs.superasteroids.model.Ship
 
setDamage(int) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setDb(SQLiteDatabase) - Method in class edu.byu.cs.superasteroids.database.Game_DAO
 
setEmitPoint_X(int) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setEmitPoint_Y(int) - Method in class edu.byu.cs.superasteroids.model.Cannon
 
setEngineAttach_X(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setEngineAttach_Y(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setEngineBoost(int) - Method in class edu.byu.cs.superasteroids.model.PowerCores
 
setEngines(Engine[]) - Method in class edu.byu.cs.superasteroids.model.Ship
 
setExtraAttach_X(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setExtraAttach_Y(int) - Method in class edu.byu.cs.superasteroids.model.MainBody
 
setExtraParts(ExtraParts[]) - Method in class edu.byu.cs.superasteroids.model.Ship
 
setHeight(int) - Method in class edu.byu.cs.superasteroids.model.Level
 
setHeight(int) - Method in class edu.byu.cs.superasteroids.model.VisualObj
 
setHint(String) - Method in class edu.byu.cs.superasteroids.model.Level
 
setImage(String) - Method in class edu.byu.cs.superasteroids.model.VisualObj
 
setMainBodies(MainBody[]) - Method in class edu.byu.cs.superasteroids.model.Ship
 
setMusic(String) - Method in class edu.byu.cs.superasteroids.model.Level
 
setName(String) - Method in class edu.byu.cs.superasteroids.model.Asteroid
 
setNumber(int) - Method in class edu.byu.cs.superasteroids.model.Level
 
setNumber(int) - Method in class edu.byu.cs.superasteroids.model.ObjInSpace
 
setParts() - Method in class edu.byu.cs.superasteroids.model.Ship
It sets all the arrays that contains all the possible parts of a ship.
setPositionX(int) - Method in class edu.byu.cs.superasteroids.model.ObjInSpace
 
setPositionY(int) - Method in class edu.byu.cs.superasteroids.model.ObjInSpace
 
setPowerCores(PowerCores[]) - Method in class edu.byu.cs.superasteroids.model.Ship
 
setScale(double) - Method in class edu.byu.cs.superasteroids.model.ObjInSpace
 
setStaticObjs(StaticObj[]) - Method in class edu.byu.cs.superasteroids.model.Level
 
setTable(String) - Method in class edu.byu.cs.superasteroids.database.Game_DAO
 
setTitle(String) - Method in class edu.byu.cs.superasteroids.model.Level
 
setWidth(int) - Method in class edu.byu.cs.superasteroids.model.Level
 
setWidth(int) - Method in class edu.byu.cs.superasteroids.model.VisualObj
 
Ship - Class in edu.byu.cs.superasteroids.model
It is a class that creates a ship object to be placed on the game.
Ship() - Constructor for class edu.byu.cs.superasteroids.model.Ship
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.Asteroids_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.BackgroundObj_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.Cannons_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.Engines_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.ExtraParts_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.Game_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.LevelAsteroids_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.LevelBackgroundObj_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.Levels_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.MainBodies_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.database.PowerCores_DAO
 
SINGLETON - Static variable in class edu.byu.cs.superasteroids.model.Game
 
Space - Class in edu.byu.cs.superasteroids.model
It is a class that creates an object that will represent the space on the game.
Space() - Constructor for class edu.byu.cs.superasteroids.model.Space
 
StaticObj - Class in edu.byu.cs.superasteroids.model
It is a class that creates an background object that will not move on the game.
StaticObj() - Constructor for class edu.byu.cs.superasteroids.model.StaticObj
 
staticObjs - Variable in class edu.byu.cs.superasteroids.model.Level
 
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